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	<title>AppleTap &#187; video games</title>
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		<title>Prey Invasion. Currently my Favorite iPhone Game.</title>
		<link>http://www.appletap.com/2009/09/14/prey-invasion-currently-my-favorite-iphone-game/</link>
		<comments>http://www.appletap.com/2009/09/14/prey-invasion-currently-my-favorite-iphone-game/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 16:06:07 +0000</pubDate>
		<dc:creator>Matt Petch</dc:creator>
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		<guid isPermaLink="false">http://www.appletap.com/?p=203</guid>
		<description><![CDATA[Im always on the look out for a good 3D adventure for my iPod Touch. I will be the first to admit that i&#8217;m not a very serious game player so this review is for us non pro&#8217;s. I love the idea of computer games, but rarely find one that holds my interest for any [...]]]></description>
			<content:encoded><![CDATA[<p>Im always on the look out for a good 3D adventure for my iPod Touch. I will be the first to admit that i&#8217;m not a very serious game player so this review is for us non pro&#8217;s. I love the idea of computer games, but rarely find one that holds my interest for any length of time. Prey Invasion is an exception to this and is currently my favorite game.</p>
<p style="text-align: left;">After crashing your pickup down a ravine you awake to find Earth is under attack from ferocious aliens. as you progress through the game you soon enter a strange temple and then venture further into an alien facility. It&#8217;s apparent these nasty beings are up no good and what&#8217;s more have your girlfriend.<a href="http://www.appletap.com/wp-content/uploads/2009/09/prey-02.jpg"><img class="aligncenter size-full wp-image-206" title="prey-02" src="http://www.appletap.com/wp-content/uploads/2009/09/prey-02.jpg" alt="prey-02" width="496" height="165" /></a></p>
<p>Prey Invasion is a First person shooter with the pace of an action-adventure game. By this I mean; you have time to explore. Ive never been keen on games that require you to furiously pound the fire button until you die ten seconds later. On the subject of death; its something that doesn&#8217;t really happen in Prey Invasion. If you take too much damage you simply enter a spirit world where you can rejuvenate your strength by shooting a few ghost like creatures. You also have the option to cross over to the spirit world by choice; spirit walking allows you to briefly leave your physical body. This is useful, as there are certain things in the game that your physical body just cant do.</p>
<p style="text-align: left;">Controls for this type of game have always been a problem on the iPhone. The analogue D-pad thumb controls that are so common on this type of game don&#8217;t work in my opinion. Without having tactile feedback its difficult to know where you&#8217;re putting your thumb. Luckily Prey Invasion has very customisable controls including the option to select individual directional buttons, which I much prefer. Firing your gun simply requires tapping the screen and you can choose to use a cross hair target or simply tap the area of the screen you wish to target.<a href="http://www.appletap.com/wp-content/uploads/2009/09/prey-03.jpg"><img class="aligncenter size-full wp-image-207" title="prey-03" src="http://www.appletap.com/wp-content/uploads/2009/09/prey-03.jpg" alt="prey-03" width="496" height="165" /></a></p>
<p>The graphics are rich and interesting. There are no real rendered reflections or shadows but the high quality of the texture maps makes up for this. I think it is unrealistic to expect an iPhone game of this type to compare to similar console versions but the makers have clearly tried to get as close as they currently can.</p>
<p>All up I think this is a great game and in my opinion there is little to compare with it at the moment in the app store. I would like the sound to be a little better and perhaps a little more variation to the environments and puzzles, but on the whole I think its good. The graphics are good, it&#8217;s nicely designed, the controls are ok and the general game play is a good one.</p>
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		<title>The Golden Age of video games on your iPhone and Touch</title>
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		<pubDate>Thu, 11 Jun 2009 13:09:13 +0000</pubDate>
		<dc:creator>Matt Petch</dc:creator>
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		<guid isPermaLink="false">http://www.appletap.com/?p=85</guid>
		<description><![CDATA[If like me you were born in the late sixties or early seventies you would have experienced the birth and development of video games during your childhood. The early games were simple, but it was an exciting time. Modern games are without doubt amazing and I wouldn't want to go back to what we had then, but there was a certain magic about those first games that has now been lost, probably due to our familiarity  with technology. Remember the film Tron? Well, as children I think we really did wonder what went on deep inside the brains of those emerging computers.]]></description>
			<content:encoded><![CDATA[<p><br class="spacer_" /></p>
<p><strong>Come with me on a geeky journey through time and pixels&#8230;</strong></p>
<p>If like me you were born in the late sixties or early seventies you would have experienced the birth and development of video games during your childhood. The early games were simple, but it was an exciting time. Modern games are without doubt amazing and I wouldn&#8217;t want to go back to what we had then, but there was a certain magic about those first games that has now been lost, probably due to our familiarity  with technology. Remember the film Tron? Well, as children I think we really did wonder what went on deep inside the brains of those emerging computers.</p>
<p><span>The first known video game was a device called the Cathode-Ray Tube</span> Amusement Device patented in the US by Thomas T Goldsmith Jr in 1947. It used a collection of vacuum tubes to draw the trajectory of an imaginary missile which could be adjusted with various knobs to hit a target which was a simple overlay stuck to the screen. There was no such thing as computer graphics at this time.</p>
<p>There followed many one off attempts at computer based amusement, mostly run on university computers but It wasn&#8217;t until 1972 that the first truly successful arcade video game with wide spread appeal was developed by a new company called Atari. The game was called PONG. based on table tennis, it sold 19, 000 machines and and kick started the games industry we know today.</p>
<p>If you want to relive those heady days of PONG, Breakout, Space Invaders and Pac-Man you can do so on your iPod touch or iPhone. Outlined below are the key games of the 70&#8217;s, 80&#8217;s and early 90s along with their app store equivalent. Once again you can stand proud in the knowledge that you have saved man kind from the invading armies of flickering pixels.</p>
<p><br class="spacer_" /></p>
<p><strong>1972 &#8211; Atari &#8211; PONG</strong><br />
 <span><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=315910606&amp;mt=8">Pong iPhone Edition</a></span>. This is quite a nicely designed version of Pong which has been presented in a retro looking frame. Sounds, 2 player mode and Landscape play to come in a future version. Also take a look at <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=292204836&amp;mt=8"><span>Classic Qong Arcade</span></a>.</p>
<p><br class="spacer_" /></p>
<p><strong>1976 &#8211; Atari Breakout</strong><br />
 <span><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=291296852&amp;mt=8">Atari Super Breakout</a></span> for the iPhone wont quite give you that retro feel until you switch it to its old style graphics option. This version is really quite customisable and even allows you to set your own background picture.</p>
<p><br class="spacer_" /></p>
<p><strong>1978 &#8211; TAITO &#8211; Space Invaders</strong><br />
 <span><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=305608072&amp;mt=8">Taito&#8217;s Space Invaders</a></span> on the iPhone is a faithful reproduction of the original set in an arcade cabinet complete with joystick and fire button. You can even switch it to very early versions of the game which were monochrome or used a colour cellophane overlay.</p>
<p><br class="spacer_" /></p>
<p><strong>1979 &#8211; Atari &#8211; Asteroids</strong><br />
 <span><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=317133897&amp;mt=8">Astro Clash</a></span> is the closest thing I can find to one of my favorites, Asteroids. It was one of the most popular games of its time and has been duplicated many times for many different systems.</p>
<p><br class="spacer_" /></p>
<p><strong>1979 &#8211; Namco &#8211; Galaxians</strong><br />
 Space invaders with a bit more interest,; Galaxians presented the added hazard of kamikaze aliens. This iPhone version of <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=316869163&amp;mt=8"><span>Galaxians</span></a> seems to be the most authentic but check out the reviews before you buy. You could also try <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=295777100&amp;mt=8"><span>BugHunt</span></a></p>
<p><br class="spacer_" /></p>
<p><strong>1980 &#8211; Namco &#8211; Pac Man</strong><br />
 Namco have recreated <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=281656475&amp;mt=8"><span>PAC-MAN</span></a> for the iphone which seems to be almost identical to the original. You have a few control options with this which can make game play easier, including accelerometer mode. If you&#8217;re not ready to spend the cash you could try the free version <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=293778748&amp;mt=8"><span>here</span></a>.</p>
<p><br class="spacer_" /></p>
<p><strong>1980 &#8211; Atari &#8211; BattleZone</strong><br />
 BattleZone was another favorite of mine. It utilised  wire frame 3D graphics to create a futuristic tank battle and is considered to be the first virtual reality arcade game. The Touch and iPhone version is called <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=304348380&amp;mt=8"><span>Vector Tanks</span></a> and is a rather good recreation or the original.</p>
<p><br class="spacer_" /></p>
<p><strong>1980 &#8211; Atari &#8211; Missile Command</strong><br />
 In my opinion this was when games started to get a bit creative. Missile command involved deploying missiles in the path of incoming nukes to in an attempt to save several cities. The <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=291286162&amp;mt=8"><span>iPhone version of Missile command</span></a> gives you the option of playing with the original original game or a modern, graphically enhanced version.</p>
<p><br class="spacer_" /></p>
<p><strong>1980 &#8211; Atari &#8211; Centipede</strong><br />
 A clever variation on the Space Invaders/Galaxians theme; Centipede required you to shoot advancing insects before they reached you at the bottom of the garden. Like the other Atari iPhone games <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=298862196&amp;mt=8"><span>this version of Centipede</span></a> gives you the option of original or revamped graphics.</p>
<p><br class="spacer_" /></p>
<p><strong>1980 &#8211; Williams Electronics (who?) &#8211; Defender</strong><br />
 I had a version of this for my ZX Spectrum called Penetrator, loved it. <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=311630738&amp;mt=8"><span>Planet Defence</span></a> is the closest thing you will get to this side scrolling classic on the iPhone. <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=314581750&amp;mt=8"><span>Lite version available</span></a></p>
<p><br class="spacer_" /></p>
<p><strong>1981 &#8211; Konami &#8211; Frogger</strong><br />
 Not one of my favorites but a popular game nonetheless is Frogger. Could this have been the forerunner of a multitude of platform games? <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=300163056&amp;mt=8"><span>Frogger on the iPhone</span></a> features some pleasant updated graphics which are not too far removed from the original.</p>
<p><br class="spacer_" /></p>
<p><strong>1982 &#8211; Namco &#8211; Pole Position</strong> <br />
 You know, I&#8217;m sure some months back I had a version of this on my iPod Touch that sported the original graphics. Anyway Namco&#8217;s current <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=290895945&amp;mt=8"><span>iPhone version of Pole Position</span></a> has some updated graphics but is otherwise much the same. Prepare to qualify! <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=298099406&amp;mt=8"><span>Lite version available</span></a></p>
<p><br class="spacer_" /></p>
<p><strong>1984 &#8211; First Star Software &#8211; Boulder Dash</strong><br />
 <span>Unlike previous titles this cave digging, diamond collecting game was released on multiple platforms including the <a href="http://en.wikipedia.org/wiki/Apple_II_family"><span>Apple II</span></a></span>, <a href="http://en.wikipedia.org/wiki/MSX">MSX</a>, <a href="http://en.wikipedia.org/wiki/ZX_Spectrum">ZX Spectrum</a>, <a href="http://en.wikipedia.org/wiki/Commodore_64">Commodore 64</a>, and <a href="http://en.wikipedia.org/wiki/Atari_8-bit_family">Atari 400/800</a> home computers. <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=315133385&amp;mt=8"><span>Bolder Dash for iphone</span></a> features a choice of modern or original graphics<span>.</span></p>
<p><br class="spacer_" /></p>
<p><strong>1984 &#8211; Tetris</strong><br />
 <span>Tetris has complex roots but it was originally created by </span>Alexey Pajitnov whilst working for the Academy of Science of the USSR in Moscow. Tetris has evolved in a very organic way spawning many variations over the years. <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=290497512&amp;mt=8"><span>Tetris for the iPhone</span></a> is a recent addition to a long string of Tetris games.</p>
<p><br class="spacer_" /></p>
<p><strong>1991 &#8211; SEGA &#8211; Sonic the Hedgehog</strong><br />
 I never had a Megadrive and have never played Sonic the Hedgehog. Now on the iPhone <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=316050001&amp;mt=8"><span>Sonic the Hedgehog</span></a> is a faithful reproduction of the original of the craze hedgehog themed shenanigans.</p>
<p><br class="spacer_" /></p>
<p><strong>1992 &#8211; id Software &#8211; Wolfenstein 3D</strong> <br />
 Wolfenstein can be credited as being the forerunner of the first person shooter genre and was released on a multitude of platforms. It is said that secret level 3-10 is a replica of the maze from Pac-Man, including ghosts and power pills. <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=309470478&amp;mt=8"><span>Wolfenstein 3D Classic</span></a> for the iPhone is is a faithful copy of the original. <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=313423706&amp;mt=8"><span>Lite version available</span></a></p>
<p><br class="spacer_" /></p>
<p>Well I&#8217;m all geeked out now so I hope you have found this brief journey back in time interesting. Please feel free to comment if you feel I have left anything important out. I now return you to the present.</p>
<p><br class="spacer_" /></p>
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